Badland Brawl Wiki

In Badland Brawl, every match starts with a random in-game Supernatural progress bar situated at the center top of the screen. Each time a Clone dies, or a Tower receives damage, the progress bar will fill a little bit. Once the bar is full, the Supernatural will unleash mayhem on the battlefield!

Supernatural Events Rarity

The rarer a supernatural event is, the less likely it is that the brawl will unlock it.

  • Evolved Supernatural Events are rarer than Primal ones.
  • Mythical Supernatural Events are rarer than Evolved ones.
  • Each brawl can activate only one Supernatural Event.

History

Land Unlock at Rarity Description

Mini Bombs
Jungle Dawn Primal A tower of 3 Mini Bombs will form on the bridge. Each of them will deal 200 damage to the enemy tower.

Tower of Bombs
Jungle Dawn Evolved A tower of 10 Mini Bombs will form on the bridge. Each of them will deal 200 damage to the enemy tower.

Bouncy Bomb
Jungle Noon Evolved A huge Bouncy Bomb will fall from the sky. Push it to the enemy tower to deal 1000 damages.

Bubble of Coins
Jungle Dusk Evolved  A bubble with coins will descend from the sky, and hover around the battlefield. The player who destroys it will earn 3 mana.

Bubble of Gems
Jungle Dusk Mythical A bubble with gems will descend from the sky, and hover around the battlefield. The player who destroys it will earn 2 mana.

Meteor Rain
Jungle Night Evolved Fireballs will fall from the sky in random locations, damaging Clone units when colliding. Better steer clear!

Quake
Canyon Dawn Primal Time to get bouncy! Try to defend you Tower and attack your enemy while everything around you is bouncing.

Bubble of Mana
Canyon Dusk Primal A bubble with mana will descend from the sky, and hover around the battlefield. The player who destroys it will earn 4 mana.

Darkness
Canyon Night Evolved  A tribute to BADLAND, this event will darken the foreground.

Blizzard
Frozen Dawn Evolved Icicles will fall from the sky in random locations, freezing Clone units caught in the collision blast radius.